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The World of Warcraft Trading Card Game allows you and your friends to dive into the fantasy of World of Warcraft wherever you go, and it's also a very engaging and challenging game in its own right.

Professions

  • All of the profession-made items that have been created up to now have been given proper stats based on the current expansion item level progression table.
  • Most of the items made by Tailoring/Leatherworking/Blacksmithing have had their creation time reduced. Now the cap on time required to make an item in those professions is based on quality and level.
    • New Max times required.
      • Level 31+ Green Items at least 8 sec
      • Level 31+ Blue Items at least 15 sec
      • Level 31+ Purple Items at least 25 sec
  • Skill level now determines what items you can disenchant.
    • Skill 1= Level 1-20
    • Skill 25= Level 20-25
    • Skill 50= Level 25-30
    • Skill 75= Level 30-35
    • Skill 100= Level 35-40
    • Skill 125= Level 40-45
    • Skill 150= Level 45-50
    • Skill 175= Level 50-55
    • Skill 200= Level 55-60
    • Skill 225= Level 60-65
  • Players will no longer lose an item when attempting to disenchant on a boat when the loading screen appears.


User Interface

  • Meeting Stone gossip options have been removed from Innkeepers in preparation for the new LFG system.
  • Sound Preferences Window
    • Enable Sound in Background has been added as an option.
    • A Sound Channels slider has been added with Low to High setting options. A default setting of "Low" has been set for PC s and a setting of "High" has been set for Macs.
  • LFG/LFM UI
    • Tips have been added to Loading Screen tips and new player tips
    • Meeting Stones now function similar to a Warlock Summon spell.
      • Players select party member to be summoned and right click the stone. A second party member then clicks the portal to summon.
  • Enchanting UI has been vastly improved.
  • Raid UI now supports frame for Main Tank.
  • Spell Alert (Enemy Cast bar)
    • Defaults to off
    • Enabled through Interface Options
    • Displays targeted enemy's cast bar when they are casting.
    • May also be displayed with "V" key functionality.
  • Auto-loot may be enabled with just one click in the Interface Options.
  • Character sheet UI now displays more precise melee, ranged, and spell stats.
  • Players can now cast item targetable spells on items that are in your action bar. For instance you can cast feed pet and have the food you want the pet to be fed in one of your action bars.
  • Semi-charged items can no longer be placed in the Auction House.
  • A knowledge base has been added to the in-game UI.
    • Searchable database of FAQ's and common support issues.
  • Keyrings have been expanded to hold more key-type items and will now size dynamically for the number of keys in possession.
  • The Hunter ability, "Mend Pet," will now turn red when a pet is out of range.
  • Players will now be able to disable ability messages in the floating combat text.
  • Players will now be able to scroll down their ignore list if it extends beyond one page.
  • The tooltips for the Show Dispellable Debuffs and Show Castable Buffs options will now specify they only apply to raid pullout groups.
  • Significant changes have been made to User Interface customization.


Bugs

  • The Rend Blackhand arena event in Upper Blackrock Spire will now properly reset after a wipe.
  • Players will no longer resurrect with low mana and health if they died and released on a Zeppelin or Ship.
  • Fixed an issue where effects with 100% chance to be applied were being resisted.
  • Fixed an issue where high level players were not being properly credited the right amount of faction reputation.
  • Party members will now be properly credited for completing the "Dead Man's Plea" quest when a totem or pet gets the killing blow on Baron Rivendare.
  • Slowing abilities and spells will no longer decrease the speed of a player when traveling by Gryphon.
  • Fixed an issue where players were re-taining talent based abilities even after re-training.
  • Fixed an issue where the Warlock spell "Shadowburn" was improperly consuming two Soul Shards.
  • Fixed an issue where players were unable to click on anything if they had any add-ons installed.
  • Fixed an issue where players were able to use "Mana Burn" on mobs and players without mana.
  • Fixed an issue where spells that proc while a player was standing would not proc if they were sitting or lying down.
  • Fixed many interface overlapping graphic issues.
  • Fixed an issue where Seal of Justice (Rank 2) will now refresh with melee strikes.
  • Blood Elf mobs in Azshara will now have the correct model.
  • Fixed an issue where a spell with two procs would be reflected and one of the procs would still hit the player that reflected the spell.
  • Fixed an issue that was putting Hunters back into combat when they have the "Spirit Bond" Talent or have the Cryptstalker set bonus.
  • Fixed an issue where players were being awarded the wrong item when double looting a corpse under the master loot option.
  • Fixed an issue where players interrupted while casting would have a longer cast time than normal.
  • Fixed an issue where players could not see enchants when inspecting another player.
  • Fixed an issue where extra attacks from "Windfury Weapon" would not proc "Flurry" when they crit.
  • Fixed an issue where players that were killed in freezing traps would be stuck there until releasing.
  • Fixed an issue where Warlocks were able to despawn a pet to gain a free "Soul Shard"in the Battlegrounds.
  • Warrior "Shield Slam" and "Shield Bash" will no longer trigger a proc from an equipped weapon.
  • Fixed an issue where players were able to consume a Mana Emerald at full mana.
  • The totem, "Wrath of Air," will no longer be useable in "Ghost Wolf" form.
  • Fixed an issue where Warrior "Battle Shout" was causing too much threat.
  • Fixed an issue where computers with ATi video cards were sometimes having problems when displaying a certain texture.
  • Fixed an issue where the Warlock spell "Death Coil" gained double the benefit from the talent "Shadow Mastery".
  • Player pets will no longer attack CC'ed targets while in Passive mode.
  • "Prayer of Spirit" will no longer cast on the user if there is no other target selected.
  • "Lightning Shield" will now have the appropriate cool-down time between uses.
  • Fixed an issue where materials were being consumed if a player logged out before an enchantment had finished being applied.
  • The Hunter, "Auto Shot," ability will no longer activate on resurrection.
  • Fixed a bug where "Inner Focus" was not being consumed when using "Mind Soothe."
  • Fixed a bug where Rogues were able to use the ability "Ghostly Strike" when not facing their target.
  • Warlock pet dismiss sounds will now play properly.
  • Fixed an issue where Fist weapons were sheathing improperly.
  • Bags will no longer overlap the Bank UI when the game window is resized.
  • Players will no longer be able to whisper to enemy players in Battlegrounds.
  • The Skeletal Gryphon ride for the Eastern Plaguelands PvP event will now fly at its correct speed.
  • Players will no longer be able to jump onto the top of the Dun Baldar Fortress in Alterac Valley and get behind the terrain to attack other players.
  • Shapeshifting will now break "Nogginfogger Elixir" effect.
  • You will no longer die when Feign Death is finished channeling.
  • "Scatter Shot" will now properly do damage even if the target is immune to the confuse effect.
  • "Aspect of the Cheetah" will now properly trigger with absorbed damage.
  • Casting a lower rank polymorph on a target that is already under the effect of a higher rank will cause an error message and not consume mana.
  • The talent, "Master of Elements," will now properly proc off of totems.
  • Players will no longer be attacked by same faction guards when using mind control on an enemy player to attack.
  • "Vanish" will now properly un-target the Rogue from the attacker when the attacker is in the same party.
  • The talent, "Improved Chain Heal," will now properly add to the base healing done.
  • "Healing Wave" Ranks 11 and 12 will now benefit from the Shaman talent, "Healing Way."
  • "Improved Curse of Agony" will now properly increase the base and spell power.
  • Warlocks will now be properly credited a Soul Shard from their pet when they take a flight path.
  • Warlocks will now be properly credited a Soul Shard from their pet when they are dead at the end of a Battleground match.
  • Warlocks will now be properly credited a Soul Shard from their pet when they enter an Arena.
  • Casting "Dark Pact" after exiting combat will no longer put you back in combat.
  • The tool tip for the "Great Staff of the Guardian" now shows the proper increase of 28 to the party spell critical rating.
  • Several Chest spawns in Dustwallow Marsh will now properly spawn above ground.
  • Items that can give +Stamina/Intellect from random suffixes will now properly apply while dead.
  • "Beastmaster's Gloves" will now give the proper 2% crit chance for Hunter pets.
  • Fixed a bug where you can end up with overlapping bags after resizing the window.
  • Various graphical errors will be noticeable while viewing maps.

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